Tutorial Series: Network Programming

Network programming is the process of writing software that enables the communication between different devices connected over a network. This can include writing applications that communicate over the internet or building software that connects devices in a local network, such as a LAN or Wi-Fi network.

Network programming typically involves working with protocols and technologies such as TCP/IP, HTTP, and sockets, which allow for data to be transmitted over a network. Programmers use languages such as C, C++, Java, Python, and Ruby to build applications that can communicate over networks, and may also work with libraries and frameworks that provide functionality for building networked applications.

Network programming is used in a wide range of applications, from building websites and web applications that are accessed over the internet, to developing applications for local networks such as file-sharing systems or multi-player games. It can also be used to build complex distributed systems, such as cloud computing platforms and large-scale data processing systems.

Network programming requires a deep understanding of networking protocols and technologies, as well as knowledge of programming languages and software development principles. It also requires careful consideration of issues such as security, reliability, and scalability, as networked applications are often subject to a wide range of potential issues and vulnerabilities.

Intro To Network Programming

Network applications are the reason for a computer network’s existence — if we couldn’t think of any useful applications, there would be no need for...

Architecture of Network Applications

Client Server Architecture Client-server refers to a relationship between cooperating programs in an application, with clients initiating service requests and...

An Intro To Process

The whole purpose of network programming is that your program can talk to a program on another machine. It does not matter if you have implemented the Client-Server...

How Processes in Two different Hosts Communicate

When two processes are running in the same host, the Operating System of the host facilitates the communication. The processes can communicate with each other via...

Our First Contact With Interface

Before going into detail we want to clarify two things. First, When we say programs in the context of Network Programming we really mean processes. A process...

Socket In A Nutshell

The concept of Socket can be daunting at first. In this tutorial, we are going to talk about Socket in great detail. You may or may not have heard the term “Socket...

The Relationship Between Application Layer And transport Layer

Applications Can Access Transportation Services Let us now look at the transport services that are available to network applications. We weren’t completely...

History Of Web And HTTP

We begin our exploration of Application Layer protocols with HTTP. As previously stated, we begin with the Web because it is not only a hugely popular application,...

A Brief Intro To The Hyper Text

In our previous tutorial we learnt that Tim Berners-Lee wrote and formalized an outline of the key concepts and terms underlying the Web with Belgian systems engineer...

How To Speak HTML

The only thing standing in your way of getting on the Web is learning the lingo: HyperText Markup Language, or HTML for short. Prepare for some language lessons....

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Advanced topics are covered in this ebook with many examples.

Dart Basic-How to set up local environment
Dart is a powerful programming language that is used for building web, mobile, and desktop applications....
Dynamic Routing And Routing Information Protocol (RIP)
Dynamic routing is a networking technique in which routers are programmed to automatically adjust their...
Depth First Search Algorithm (DFS)
Depth first search in short form DFS is a graph traversal algorithm. The time complexity of DFS is O(V+E)...